Archive for the ‘addons’ Category

Time spent searching: 12 hours

Yesterday was day 3 in my attempt to find Skoll, but again for a 3rd day I saw no sign of the blue wolf. Hopes of finding this great beast fade with every passing hour. How long can I keep this up for? I have no idea.

I did how ever see Vyragosa for a second day in a row, and again by the time I got to him he was dead on the ground. So I guess I can at least say I have seen a rare spawn. But some how that doesn’t lift my mood at all. Is there another spawn that has yet to be found and Skoll keeps spawning there?

I did have one ray of hope yesterday and that was late in the afternoon, I was flying back over to the Foot Steppes from the Snow Drift Plains, when npc scan went off and Skoll came up as the found mob, I thought to myself it was about dam time, but as I landed and tryed to engage him, I see he’s actually friendly. Some huntard who had already caught him awhile ago thought it would be funny if he hid in the trees and used eyes of the beast to walk him around the spawn point for a bit. Well Mr huntard I did not find it the least bit funny. I /w him and told him in not so nice language.

So far I have amassed 35 hours spent on this. Thats almost a good working week. There are a few people in the guild who think I actually spent the whole time in front of the computer. This is not the case. As I mentioned in my first post on this I’m using an addon call NPCScan to do all the hard work for me. This combined with NPCScanOverlay, means I can pretty much sit AFK most of the time and if skoll does spawn then it will play a very loud sound, which you can change to your liking. So all you need to do is turn the speakers up really loud and you can find something else to do. I return every now and then to un-afk myself so I don’t get kicked off the server.

How does it work you ask?

Well NPC scan checks every time a new entry is made in your creature cache to see if the NPC ID matches one of the rare spawns that can be found though out the game. Now there is a problem with this, tamable mobs such as spirit Beasts the ones we are hunting, have the same ID as the wild NPCs. Once a NPC has been found and cached NPCScan can no long distinguish new entires. So every time you go out to search you need to empty your wow creature cache. This is the only small and annoying thing about NPCScan. But if you remember to do this, this addon is second to none. Finding your cache can be a bit of a problem if you are not that hot with computers. But lucky over on curse they have a short guide on how to do it, also with a link to a guide if you are running windows vista or 7. On the bright side if you know how to use batch files, or windows power shell, you can write a script that either runs when you exit wow, or that just sits on your desktop for you to click and it will remove your creature case, without having to find it in your wow folder every time.

Now for some screen shots. This is what NPCScan looks like when you have found a mob (this is with the test feature). Of course you can’t hear the really loud noise, but I’m sure you can use your imagination.

NPCscantest

Now to go with NPC scan you also need to get NPCScan Overlay. This is a simple little tool that adds the spawn points of the rare NPCs to your World Map and Mini Map.

npcscanoverlay